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Help: Common Knowledge
THINGS THAT EVERY PILOT KNOWS
About life in general...
- Known Space is the sphere of space that humanity has explored, roughly centered, for obvious reasons, around Old Earth.
- Humanity has expanded to many worlds within Known Space, and has built several large space stations for various purposes.
- Several alien artifacts also exist, and almost seem to have been left on purpose. One of these, The Torus, is settled by humans too.
- Very few worlds and space stations are independent, but rather have banded together into groups reflecting their common interests. These groups are known generally simply as "alliances," and are roughly equivalent to what sovereign nations were on Old Earth. There are five alliances currently recognized in Known Space.
- Generally, each alliance maintains a "pilot league," which is a special group of citizens granted licenses allowing them to operate starships for the benefit of their alliance. The pilot league is civilian, but alliances do sometimes maintain a separate military presence in space.
- Every person in Known Space is a citizen of whichever alliance they were born into (with the exception of unregistered persons). Switching citizenship is rare.
- Most citizens are not pilots and rarely leave the world they call home. People from other alliances, and by extension the pilots that interact freely with these people, are not entirely trusted.
- The currency in Known Space is the credit: a unit of electronic currency. Of the currencies that were in use immediately before the Standard Credit, the U.S. Dollar and the Euro come the closest to being equivalent to its value.
About life as a pilot...
- Pilots have a special relationship with their alliance. They receive vast sums of money and the opportunity to go into space, in return for making money for their alliance and a lonely existence with most of their rights as citizens stripped away.
- Pilots of most alliances must graduate from a flight academy before being granted a license.
- Pilots are distrusted by the average citizen, not only because of their frequent contact with other alliances, but also because of their vast wealth, which can destabilize local economies on some planets.
- Pilots are barred from visiting most locations on a planet, even, often, their former homes.
- Even though pilots earn vast sums of credits, they are in fact paying roughly a 95% tax rate, the vast majority of their earnings going to their alliance. This is the price for the ability to fly in space.
- Because pilots are so wealthy, many stores where pilots shop inflate their prices by a factor of several thousand.
- Because becoming a pilot tends to cut one off for other people, pilots in general tend to be loners, and only rarely engage in long-term relationships. Pilot families are rare.
- Alliances consider their pilots extremely valuable and have done their best to make starships as perfectly safe as possible. Each starship has a rescue pod that will save the crew in the moments before destruction. Failure of these rescue pods is extremely, almost impossibly rare. The only known instance of rescue pods not arriving at the landing pad in the past 150 years is during a handful of the fiercer battles of the Outsider War.
About the alliances...
- The League of Old Earth Democracies, or League, is considered ancient and traditional, descended directly from the pre-colonization governments of the homeworld. It is also considered by many to be overburdened by its old laws and massive wealth.
- The Alliance of Extrasolar Unions, or AEU, is the result of humanity's initial colonization effort during a period of great exploration and discovery. It still values those ideals. Detractors consider the AEU's goals too lofty and idealistic, and not sufficiently practical to deal with the realities of humanity's presence in space.
- The Egalitarian Alliance of Sentients, or EAOS, is in fact only a human chapter of a much larger Galactic EAOS. It was formed on the advice of text-only communications left behind in the massive alien artifact known as The Torus, but the purpose behind these instructions remains unclear. The EAOS currently attracts many of the finest minds in Known Space. Enemies of the EAOS believe that its superior technological capabilities have given the alliance a certain air of elitism, and a degree of power over other alliances disproportionate to its size. The EAOS' permanent citizens in fact maintain dual citizenship with their alliance of origin. The EAOS has no pilot league of its own, but rather appoints exceptional pilots from other alliances.
- The Confederation of Fringe Worlds, or Fringe, has its origin in the second great wave of colonization. These are the most recently settled worlds, and the poorest. Its members value above all the ability to simple eke out some kind of survival on the edge of Known Space. Other alliances often dislike the Fringe because of its casual attitude toward piracy and other less scrupulous activities.
- The Sovereign Mutuality of Disparate Freemen, or Mutuality, is the mostly recently recognized alliance, only acknowledged after offering aid during the Resistance. It has its origin in a group of so-called "unregistered" people, who lived outside Known Space and had allegiance to no alliance. Aside from achieving official recognition, this group is largely unchanged, and is not trusted by the other alliances due to their long enmity with the unregistered people.
About Known Space and its planets...
- The most populated planets of the League are Old Earth, Mars, Luna, Centauri, Vesta, Callisto, in roughly that order.
- The most populated planets of the AEU are New Earth, Hyperion, Telex, Bikura, Endymion, Aenea, in roughly that order.
- The most populated planets of the Fringe are Chetumal, Candelaria, Ars Magna, Cardenas, Champoton, Tenosque, Tikal, Ticul, Pital, Frontera, Ardsley, in roughly that order.
- The EAOS has no planets, but people can live on The Torus and the Residential Structure.
- The Mutuality also has no planets, and people live on an unknown number of large space stations.
About aliens...
- The Jinu were encountered first. They are vaguely humanoid and friendly to humans. They have somewhat more advanced technology than humans.
- The Outsiders were encountered next. They are unfriendly beings with an insatiable desire to control everything around them.
- The Interstellar Federation of Species is also known, but they have not yet been seen in the flesh. They are enemies of humans and Jinu.
- The Galactic Egalitarian Alliance of Sentients is one or more unknown alien species with highly advanced technology. The human alliance called the EAOS was formed based on text-only communication with the discoverers of The Torus.
- Other unknown alien species are sometimes encountered in deep space, but virtually nothing is known of them.
About starships...
- Starships are much more poorly designed than they have been in the past, with all Jinu technology and even much human technology now lost.
- Wormhole jumps are once again quite violent for the people inside, without the Jinu stabilization technology.
- Chainguns (created by the Mutuality) and plasma minicannons (created by the EAOS) are new weapons created during the Outsider War.
- A capital ship is considered to be any ship large enough to require a crew; i.e., larger than a battlecruiser. An individual capital ship tends to be a well-known name among pilots, as only a small handful of capital ships are produced per each class. For instance, everyone knows that the Leviathan is one of the very few juggernaut-class capital ships ever built.
- Juggernauts had crews numbering in the hundreds. Carriers could theoretically be run with a skeleton crew, but fully crewed would have around a hundred. Battleships had a crew numbering anywhere from twenty-five to fifty.
- Larger ships generally required Jinu assistance to build. Notable exceptions include the Renegade-constructed battlecruisers, and some later-model battleship-sized ships (which tended to be overall inferior to a battlecruiser).
- Juggernauts required Outsider intervention to construct.
About the recent past...
- The Outsider War has affected everyone in the past decade, with the vast majority of humanity's resources now being fed directly to the Outsiders. The Outsiders succeeded in breaking in the collective spirit of humanity, and nearly everyone alive feels this to some degree.
- The whereabouts of the great juggernaut "Leviathan" are unknown. The ship has acquired an almost mythical status in the years since the last sighting.
- Several capital ships were constructed by the Coalition prior to its disbanding. At least one was fully completed and flown in battle, only to be apparently stolen by unregistered pilots upon the Coalition's abdication.
- Capital ships smaller than carriers, generally classified as battleships, were produced by the Coalition and the alliances. These ships were universally warships, as opposed to carriers, which had a more logistical position. Few of these exist, and none are space worthy.
- Many of these capital ships lacked advanced technology such as subwarp, improved interdiction subsystems, long range lasers, etc.
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